Alex de Campi: Irons
In The Fire
By Craig Lemon
Alexandra de Campi is a
relatively new name in the field of comics writing, but is destined to explode
into our consciousness with four projects in 2004. First up is a five-page short
story with Paul Ridgon for the upcoming Variance science fiction
anthology, all five pages are available online here, at her website. Later on
is the intriguing Smoke, with well known artist Igor Kordey… The last two
projects, John Faust and Lowlives, are closer to release, major
works rather than shorts – and in one case, maybe even a franchise? Both of
these come via the new British comics co-op, The House of Ra. Alex was good
enough to grant SBC a substantial amount of time to cover these – and other –
topics in depth. Remember the name.
The Secret Origin
Of…
Craig Lemon: Tell us a little about your background;
why writing?
Alex de Campi: I've written all my life. School
paper, then as a journalist out in Hong Kong, then as an analyst at an
investment bank, transferred all around Asia and Latin America. It took me until
age 31 to figure out that I should start writing for myself, and I haven't
looked back. If I haven't been able to work on a story I'm thinking about, I
just sit in a corner and shake and scratch my arms. I'd rather be sitting by
myself writing than doing anything else.
Lemon: You have written -
and are writing - in a number of media, not just comics. How do you determine
that one idea is more suitable comics than otherwise? What is it about comics as
a medium that appeals to you?
de Campi: I mainly write
comics and screenplays - and of course the experimental short stories on my
website. So the decision I make when I have a story idea is not "comics or
prose", it's "screenplay or comic"? I go through the same very detailed
character development and story outlining process for both. Then, if I think the
idea is more suitable initially for a comic, I ask myself "what sort of comic"?
American-style 22-page serial, European-style 46-48 page album, or
Japanese-style 160-180 page tankubon? I see the American style as best for
widescreen action comics; European for sci-fi, thrillers, or anything where the
plot or the location has a certain sophistication; and manga for more
characterisation-heavy, soap-opera type stories: detective stories, romances,
dramas. Each of these three types has a very specific pacing, and visual
"feel".
JOHN FAUST is a social satire of epic breadth, and really
suited being in European format. American would have been too choppy. LOWLIVES
is police procedural, so worked very well as a manga. I have to say, my
preference is for manga and European format.
Why comics and screenplays?
Well, Vladimir Nabokov was once asked in an interview if he thought in Russian
(his native tongue) or English (the language of his books). His response was, "I
think in pictures". That's why I write for the visual media. I think in
pictures.
Lemon: Do you find it frustrating that the vision you
have in your mind for your comics stories has to be interpreted by someone
else?
de Campi: Not at all. I think the artist's interpretative
process adds further dimensions to the work. I certainly don't have a monopoly
on good ideas.
Lemon: Do you write full script to achieve
this?
de Campi: I always write full scripts.
Lemon:
Some would say that writing full script actually restricts the interpretative
ability of an artist, as they have to do pretty much what they are
told…
de Campi: You have to understand that I am Indie Filth. With
a big mainstream comic publisher, very often the writer sends a revised script
off, bye-bye, and it goes to an artist that the writer has never met, who draws
it without speaking to the writer. This can cause amusing problems - there's an
apocryphal 2000AD story about a script describing Judge Dredd as being
attacked with a cheesewire (a garotte), and the art came back with ol' Joe Dredd
about to be whacked over the head with a slice of Gorgonzola.
All the
artists I work with know that they're free to change anything, or to tell me if
a page just doesn't work and we'll fix it together. I just ask that if they are
making big changes, they just tell me first. Input is good. Surprises are
bad.
Lemon: Does this cause problems when artists are assigned to
your work?
de Campi: I choose my own artists; I am generally sure
they are people who I like and I trust before they start working. They therefore
get a lot of leeway. You have to trust people, support them, and just let them
go for it. If they misinterpret something drastically, it's probably the
writer's fault anyway. In addition, a writer always learns from a good artist –
they teach you something new about storytelling every time.
Lemon: How did you come
to choose Felipe and Len for John Faust and Lowlives?
I knew both Felipe
and Len from
The V
and the
ADF, two
Delphi fora where a lot of up and coming comics people hang out. I'd known
Felipe for some time before I clicked through on his sig and checked out his
work - then it was like, holy cow, this guy's a young Brazilian Enki Bilal! Len
and I had been discussing projects together for ages, and finally Lowlives
seemed the right thing for both of us. I also work a lot with Paul Ridgon, who I
met at the launch party for Andy Diggle's
LOSERS series. [Ed’s note – on
the strength of his five-page story with Alex, Paul is now working on the new
STARSHIP TROOPERS graphic novel for Mongoose
Publishing.]
Lemon: How has your involvement with The House of Ra
come about?
de Campi: I knew Ka Gunstone from
having met him at a few conventions, and we got to talking one day about mutual
frustrations with big-name publishers - we had a few editors in common, and so
forth. He mentioned he was starting a studio to put work through Image and Dark
Horse. At the same time, I almost accidentally found artists for a couple of
creator-owned series that I had put on the back burner. I was really impressed
with the way House of Ra was set up. Ka's drive plus Claire's organisation and
discipline is a really formidable combination. What most impressed me is that
they are running it like a proper business, which is rare among
studios.
Lemon: How involved do they get – do you just hand over
the script and that’s it, for example?
de Campi: House of Ra will
publish quite a few of my projects. At the moment they don't do a lot of
editing, but I have some good friends who look over my scripts and warn me when
my shit starts to stink. I put together the artist and colourist on a project,
get the first 10 pages and a cover done, and then House of Ra markets it for me.
They are invaluable in that regard - I can concentrate more on writing. But no,
I don't just write and that's it. Hopefully, I'll never just write and that's
it.
Lemon: What non-House of Ra projects can you tell us
about?
de Campi: I'm so busy it's
untrue. I'm talking to Marvel's X-office and to Wildstorm about some stuff, but
the process takes forever. I've got a series [
SMOKE] in development with
Igor Kordey, as well as another series I'm talking to a European publisher
about. So that's anywhere between three and six comics projects on the go at
once, plus the non-comics stuff like the two screenplays I have to finish by
June 12.
Lemon: You also self-publish stories on your website,
right?
de Campi: I've decided to do 32
LIFE DURING WARTIME stories, of which I
already have 10 on the website, 4 that can't go on the website, and about 6 more
written. When they're finished I'll self publish them, then start on a second
phase - ADVENTURES IN MEANINGLESSNESS, where I'll do a series of experimental
short stories via tarot-card plotting, cut-ups, text obscuring, etc. And I still
have a day job - which explains why I don't sleep…
John
Faust:de Campi: The story is an adaptation and
modernisation of Goethe's FAUST, an 18th-century German verse play which is
basically one of the five things I'd shoot into space to prove to aliens that
there is intelligent life on Earth. JOHN FAUST is part horror, part comedy, part
action, and filled with Goethe's vicious social satire. God and Mephistopheles
make a bet that Mephistopheles can't corrupt a Chicago geneticist, John Faust.
Faust manages to resist every temptation. except love. And then he pretty much
corrupts himself. JOHN FAUST is set in the present. I needed to change very,
very little of Goethe's original to put it in the present day.
Lemon: Obvious question - if
Goethe's FAUST is just one of five things you'd send into space, what are the
other four?
de Campi: Film: Cocteau's Orphee. Poem: TS Eliot's
Waste Land. Painting: Breughel's Fall of Icarus. Music: the andante from
Mozart's Sinfonia Concertante.
Lemon: FAUST has been great source
material for films, programmes and books in the past, how do you intend to make
yours different from, say, the Peter Cook and Dudley Moore comedy,
Bedazzled?
de Campi: Um, it won't suck?
I think FAUST tends
to get dumbed-down a lot when turned into films. Oh, bad devil, tempts man, man
rises above. Not so, in the original. Fairly confused devil goes on cosmic road
trip with man, meets interesting characters and watches as man corrupts himself.
Even Gretchen, the great tragic heroine of Gounod's and Boito's operas, is not
entirely blameless in Goethe's original.
It's actually a very
psychologically complex work, and can be incredibly funny and horrifyingly
tragic almost in the same moment. The characters come across as real people, who
sometimes make very brave, intelligent decisions, and sometimes make stupid
decisions - just like in real life. I've tried to preserve that
feeling.
Lemon: The European feel does come across from Felipe's
art on his website, did the story come first and the artist chosen to match, or
did the story change to match the artist's skills?
de Campi:
Felipe's style didn't really cause me to change the script any; more like I
waited for a long time until I found the right artist.
Lemon: What
changes – if any! - have been made to help the book find a US publisher and
audience?
de Campi: But. but. FAUST has fraternity parties! Advice
on college majors from the Devil! And sniffing girls' panties! The agony of
Heaven being a No Smoking area! Dead presidents! Shit getting fucked up on an
epic scale! It's so accessible. Okay, I admit, there's some meaning-of-life
stuff, but if you squint hard, you can kind of ignore it. Possibly foolishly, I
refuse to compromise, but I know a lot of people who are both diehard Uncanny
X-Men fans, and also readers of more non-mainstream stuff, so I live in hope. I
think it's time people stopped underestimating readers' intelligence. What I'm
really trying to do with JOHN FAUST, though, is to lure in non-comics
readers.
Lemon: What is the proposed length/publishing format for
the story?
de Campi: Three 46-page full colour issues. There may
or may not be a trade afterwards.
Lemon: Is the intention to have
all three issues finished before any are published?
de Campi:
We'll publish each of the instalments as we finish them. Of the entire work,
I've written 2/3. Part I should be out at the end of this
year.
Lowlivesde Campi: Lowlives is more
absurdist, action-oriented and funny than, say, Gotham Central. Think of a comic
version of THE SHIELD. I think the manga format is really suited to a police
procedural story anyway. We follow the adventures of Kheri Owens and Cassandra
Doe, two detectives in LAPD's Homicide Special "freak squad" who. well, they
take care of the weird stuff.
Lemon: Are they freaks themselves,
or more Mulder & Scully - doing the jobs no-one else wants to
touch?
de Campi: They are freaks themselves.
The first book
starts off with newly-transferred-in Kheri meeting his team, Homicide Special I,
and his partner, Cassandra, who has been with the unit for several years. That
night, they have their first call-out: the badly-burned body of a fish-man has
washed up on Venice Beach. Cass and Kheri investigate ("Yo! Detectives! Hope you
brought the tartar sauce.."). As the series goes on, we delve more into the
lives of the Homicide Special team as well as how all of LA's freaks came to
exist.
Lemon: It sounds like the concept lends itself to a series
of books – is this initial story deliberately intended as volume one of a
series, do you have further ideas to develop down the line, or is it a
done-in-one job?
de Campi: Well, length/format is classic tankubon
format, so black and white, digest size and 160-180 pages. I have five books of
LOWLIVES sketched out! It's most definitely an ongoing series, sales and
publisher permitting. There's quite a lot of drama in the interactions between
members of the Homicide Special team, Kheri and his family, and Cass and her
past, that I want to develop.
Under The
InfluenceLemon: Who would you say are your biggest
influences as a writer, either in comics or elsewhere?
de Campi: I
love so many things. The novels of Raymond Chandler, Giuseppe di Lampedusa,
Joseph Heller, Italo Calvino, and four Russians: Pushkin, Turgenev, Lermontov,
and Bulgakov. The plays of Luigi Pirandello and Edward Albee. TS Eliot's The
Waste Land, a poem for which my love verges on the unholy. Dave Hickey's essays
on art and culture. Henry Rollins' rants on the lack of
culture.
Lemon: Something about Calvino’s book,
The Castle Of
Crossed Destinies, which really appealed to me was the way that book came
out by him essentially just dealing out a pack of tarot cards, moving a few
around, and creating stories based on the order they appeared. Have you ever
considered doing something similar?
de Campi: My favourite Calvino
books by far are COSMICOMICS and BARON IN THE TREES. But yes, I have thought
about doing a CROSSED DESTINIES story with tarot cards. It could really work
well as a comic. Strange, I've been thinking a lot about experimental fiction
and plot generation recently: William Burroughs-esque cut-ups; using pages from
very banal sources (instruction manuals; the Racing Post, etc) to create word
pools out of which one makes stories or poems; manipulating/painting over
existing text to create new texts a la Tom Phillips; and so forth. Some results
of all this thinking may appear on my website in the coming months, if I don't
decide it's just a pile of irredeemable artwank.
Lemon: How about
comics influences?
de Campi: Some of my favourite comics work has
been written by Kazuo Koike (LONE WOLF & CUB), Enki Bilal, Takehiro Inoue
(VAGABOND), Kurt Busiek, Garth Ennis, Joe Casey, and Ed Brubaker. God, I'm
probably the only person in the comic universe not to cite Alan Moore and Neil
Gaiman as influences, but there you go.
Lemon: Is there something
particular in Moore's and Gaiman's work that doesn't appeal, or are they just
further down the pecking order?
de Campi: Oh God, I'm going to get
in so much trouble for saying this. Both Moore and Gaiman tend to overwrite. And
Gaiman's heroes are so passive. I like their work, it's just not high on my
list.
Lemon: From those creators, is there one comic you could
hold up to someone and say "this is what I aspire to"?
de Campi:
Not really. I aspire to have my own voice.
Lemon: Where would you
like to be - in comics terms - in five or ten years?
de Campi: I
want to have broken a few rules. I want to have produced mangas that were bought
in bookstores and enjoyed by people who do not consider themselves comic
readers, and I want those mangas to have outsold all the 22 page monthlies.
(This is not a big goal, by the way). I want to have had a couple of successful
creator-owned series of albums published in Europe. And I still want to be
working and hanging out with the people I'm working with now, because I've been
luckier with artists than you could possibly believe, and I'm having a
blast.